Brian Hayes Blog
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Brian Hayes Blog
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About the banner by Brian Hayes Published 28 August 2025 Think of a fluffy snowfall, or sediment slowly settling onto an oozy lake bottom, or the soft matt of lint on the filter screen of the clothes dryer, or the gathering of dust bunnies under your bed. These are structures created by things that clump and cluster, by drifting particles that stick to each other when they touch, that form feathery or frondlike patterns when they collect on a solid substrate. The animated banner at the top of each bit-player page illustrates some of these processes of aggregation and agglomeration. The name I have given to these simulations began as a typographical error: aglorithms. I wrote about computatio | About bit-player by Brian Hayes Published 14 August 2025 I called it “bit-player” because I’m someone who plays with bits—the fundamental atoms of information. But the name also alludes to the theatrical notion of a bit-player: an actor who takes minor, non-starring roles. I am not a mathematicia
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